Well, this little story surprised me in a few ways. I really like the designs and the way you communicate the story, not over-explaining stuff and letting the reader put the pieces together. Also the climate was spot-on – I'm really looking forward to the next game in the series. :)
Thank you! I'm glad you liked the narration style. I found it challenging to find a balance between over-explaining and not explaining enough, so it's good to hear it worked out! The next chapter will be out by the end of the year!
The story and production in this are absolutely fantastic. Continuing from where "The Sixth Prison" left off, I have a serious investment in the worldbuilding. I'm very eager to explore this bleak, isolated sci-fi environment and the sinister machinations that unfold just out of frame. For what was made in so short a time, it's such a satisfying build up, the characters felt palpable, and the sound cues were unnervingly immersive. I really want to see where this goes and I'm secretly upset that I have to wait, LOL
You make it sound like I'm incredibly talented at planning a story but you have no clue how frequently I overhaul this series's plot and scramble to patch it back together! Anyway, I'm glad you're enjoying it. :D Thank you!
I liked the character sprites in this visual novel. The design of one of the aliens in particular is very creative and striking. This sound effects really helped pull me in, and by the end of the story, I ended up being emotional invested in the main characters. Great work!
To be honest some of my designs are basically bootleg versions of Star Wars aliens but I do try to make them interesting! Heck yes, emotional investment is my goal.
I think it's interesting to watch this world building play out across this game and The Sixth Prison - there's so many questions I have, and I can't wait for the next one!
Yay, I'm happy the world building is going alright! The next part should have more answers than questions, but I can't promise anything. Thank you so much!
This was really interesting, especially having played The Sixth Prison from the previous DevTalk+ jam. I think this overall made me appreciate that previous work a lot more, as I audibly inhaled when I saw the same character from your previous work in this one. I'm pretty excited for whatever you have next.
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It's a sweet and cute story.
Soozee my beloved. I would kill for Soozee if she asked. She totally wouldn't, but if she did.
Aww! You're right, she totally wouldn't ask, but I'm sure she'd appreciate the sentiment.
Well, this little story surprised me in a few ways. I really like the designs and the way you communicate the story, not over-explaining stuff and letting the reader put the pieces together. Also the climate was spot-on – I'm really looking forward to the next game in the series. :)
Thank you! I'm glad you liked the narration style. I found it challenging to find a balance between over-explaining and not explaining enough, so it's good to hear it worked out! The next chapter will be out by the end of the year!
The story and production in this are absolutely fantastic. Continuing from where "The Sixth Prison" left off, I have a serious investment in the worldbuilding. I'm very eager to explore this bleak, isolated sci-fi environment and the sinister machinations that unfold just out of frame. For what was made in so short a time, it's such a satisfying build up, the characters felt palpable, and the sound cues were unnervingly immersive. I really want to see where this goes and I'm secretly upset that I have to wait, LOL
You make it sound like I'm incredibly talented at planning a story but you have no clue how frequently I overhaul this series's plot and scramble to patch it back together! Anyway, I'm glad you're enjoying it. :D Thank you!
Shh! That's called "refining", and if the final product ends up being as great at this, that's still skill through and through!
I liked the character sprites in this visual novel. The design of one of the aliens in particular is very creative and striking. This sound effects really helped pull me in, and by the end of the story, I ended up being emotional invested in the main characters. Great work!
To be honest some of my designs are basically bootleg versions of Star Wars aliens but I do try to make them interesting! Heck yes, emotional investment is my goal.
I'm loving the world that's being constructed through these gam jams. I also REALLY enjoy the music! A masterpiece, as always!
Thank you!! Royalty free music is super useful.
I think it's interesting to watch this world building play out across this game and The Sixth Prison - there's so many questions I have, and I can't wait for the next one!
Yay, I'm happy the world building is going alright! The next part should have more answers than questions, but I can't promise anything. Thank you so much!
This was really interesting, especially having played The Sixth Prison from the previous DevTalk+ jam. I think this overall made me appreciate that previous work a lot more, as I audibly inhaled when I saw the same character from your previous work in this one. I'm pretty excited for whatever you have next.
Sozee is great, also.
Thank you for playing both of my games! :D Glad you enjoyed. There's more coming, sooner or later! I'm too fond of my characters to stop.